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Shadowcry (Wintercraft #1) Hardcover | Pages: 311 pages
Rating: 3.64 | 2024 Users | 324 Reviews

Details Based On Books Shadowcry (Wintercraft #1)

Title:Shadowcry (Wintercraft #1)
Author:Jenna Burtenshaw
Book Format:Hardcover
Book Edition:Special Edition
Pages:Pages: 311 pages
Published:June 21st 2011 by Greenwillow (first published May 13th 2010)
Categories:Fantasy. Young Adult. Paranormal. Magic

Ilustration Conducive To Books Shadowcry (Wintercraft #1)

The Night of Souls—when the veil between the living and the dead is thinnest—is only days away.

Albion is at war . . . and losing.

The wardens have descended, kidnapping innocent citizens for their army, but looking for one in particular.

And fifteen-year-old Kate Winters has just raised a blackbird from the dead.

As her home is torn apart by the wardens, Kate's discovery that she is one of the Skilled—the rare people who can cross the veil between life and death—makes her the most hunted person in all of Albion. Only she can unlock the secrets of Wintercraft, the ancient book of dangerous knowledge. Captured and taken to the graveyard city of Fume—with its secret tunnels and underground villages, and where her own parents met their deaths ten years ago—Kate must harness her extraordinary powers to save herself, her country, and the two men she cares for most. And she'll make a pact with a murderer to do it.

Those who wish to see the dark, be ready to pay your price.

Mention Books In Favor Of Shadowcry (Wintercraft #1)

Original Title: Wintercraft
ISBN: 0062026429 (ISBN13: 9780062026422)
Edition Language: English
Series: Wintercraft #1

Rating Based On Books Shadowcry (Wintercraft #1)
Ratings: 3.64 From 2024 Users | 324 Reviews

Assessment Based On Books Shadowcry (Wintercraft #1)


From the first paragraph, you are aware that you are about to embark on a dark and dangerous journey into a Gothic world where the dead and the living are only separated by a thin 'veil'. Kate Winters has the ability to bring life and death together and everyone wants to use her ability, stopping at nothing to get to her. Kate is thrust into a terrifying ordeal from the first few pages of the book and there is no time for her to catch a breath as she sets out to save her uncle Artemis, who has

I went into Shadowcry with no expectations whatsoever. Sure Id seen a handful of reviews but I still didnt really know what to expect from the author, the characters, or the setting. I was pleasantly surprised by Shadowcry and while I didnt end up loving it, I will definitely be checking out the sequels.The setting is what really made Shadowcry so awesome and gripping. The cities of Morvane and Fume (especially the underground city in Fume) are unlike any I have read about. They are not

Jenna Burtenshaw's Shadowcry has been on my radar for quite some time, ever since a friend read it and loved it. With a review copy of book three in hand, I've embarked on the full series, always a risky venture, yet one that I can't resist. Obviously, I have will power issues. Shadowcry stands unique from the bulk of young adult fiction, but, thus far, isn't the ideal read for me personally.As I say over and over again, what really makes me interested in a book are the characters. Whether I

Reading for the second time to--finally--finish this series I've owned since the dawn of time.

3.5 stars This was an enjoyable YA fantasy; I enjoyed the world-building and found most of the cast of characters intriguing, though the villains were more fleshed-out. It's moves along at quite a pace, and has what I came to think of as some steampunk-esque elements (mainly with the train). Nice, easy, escapist read, which is very good for my tired brain at the moment.

This book was a massive disappointment. The premise had a lot of potential but no follow through. Parts of the story that were supposed to be frightening, thrilling, upsetting, or any realm of heightened emotion were bland. Most of the characters were very static, and honestly I didn't care whether they lived or died. In fact I found most of them annoying; their actions didn't make sense half of the time. The one exception to the rule was Silas. Conversations between the characters seemed

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